So shadows and indirect lighting does not occur in real life huh?ĭepth of field does occur but bokeh on the other hand is a cinematic effect, just concentrate on your nose and you have your "depth of field" which is depth adjusting based on how close a thing is that you focus on. First of ambient occlusion is a method to render as proper shadow and indirect lighting one can achieve via a game, it's shadows and lighting that tries to mimic lighting that occurs in real life.
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